Board Thread:Questions and Answers/@comment-34416894-20180127153613/@comment-32811455-20180127173842

After a Parry:

Jab, Jab, Face Hook, Flying Knee.

I land the Jumping Double Knee the exact same way. There's no 100% guarantee to land either because they both take a while to execute. But I, like Berry, have more success when chaining multiple strikes and ending with the F-Knee or JD-Knee. It also looks really cool if you can chain together 4-5 strikes and end with it.

I am going to experiment using intentionally missed Jabs followed by both Flying and Jumping Double Knees, respectively. I use the "whiffed Jab" method to land spin kicks, but it should work with any move that is slow to execute (can confirm numerous spin kicks and 2 different Switch Kicks). Hmm, I wonder if I could use it to land a Spinning Backfist. I find that difficult to land, personally.